Flashspoter - NVIDIA officially launched DLSS 4.5 Super Resolution to all NVIDIA application users who use GeForce RTX GPUs. The complete rollout follows the reveal at CES by a little more than a week, after an initial beta period. With this new version, NVIDIA introduces very notable advancements in the AI-based visual quality and at the same time, it has extended the support to hundreds of PC games and applications.
DLSS 4.5 Super Resolution features a second-generation transformer model designed to improve image sharpness and temporal stability. NVIDIA says that the new chip consumes up to 5 times the amount of computing power of their previous generation and is trained on a vast variety of hi-res datasets. Because of this, they are able to eliminate visual artifacts like ghosting and aliasing quite substantially, particularly in the DLSS Performance and Ultra Performance modes which so far have been more susceptible to lower image quality.
In fact, this improvement touches over 400 games and software which are already capable of running DLSS. The latest transformer Model is claimed to be able to read motion data and game engine Pixel sampling more intelligently, so that lighting details, object edges, and clarity when moving scenes become more consistent. A number of international technology media also assess the quality improvement of DLSS 4.5 quite noticeably compared to the previous version, especially in high resolution scenarios and aggressive framerate.
For users, the upgrade process is relatively simple. DLSS 4.5 is available through Automatic Updates of NVIDIA applications or can be downloaded manually from the official NVIDIA website. Within the application, users can set DLSS Override to select the desired Super Resolution model, both globally and per application. NVIDIA has now replaced the “Latest "option with” Recommended", which automatically adjusts models to DLSS Performance or Ultra Performance modes to balance quality and performance.
Not all RTX GPUs, however, receive similar benefits. Since GeForce RTX 20 and 30 series GPUs lack native FP8 support, the newest DLSS 4.5 models might cause a greater performance degradation. NVIDIA suggests that those users with this generation of GPUs continue to use the previous DLSS 4 model in order to keep the balance of performance and image quality. Users can verify which DLSS models are active through the NVIDIA application statistics overlay.
In addition to Super Resolution, NVIDIA also confirmed plans to develop Multi-Frame Generation features. An advanced version with Dynamic 6x Frame Generation is scheduled to launch in spring 2026, specifically for GeForce RTX 50 Series GPUs. The technology is designed to deliver up to five additional frames from one traditional frame, with a target performance of up to 4K 240Hz in path tracing scenarios. Although promising, this feature is not yet available at the current DLSS 4.5 launch.
The NVIDIA app Update version 11.0.6 which includes DLSS 4.5 also brings other updates, including full integration of NVIDIA Surround settings that were previously only available in the old Control Panel. Features such as bezel correction and hotkeys can now be accessed directly through NVIDIA apps, marking NVIDIA's next step in unifying the Control Panel and GeForce Experience into one unified platform.
On the gaming ecosystem side, NVIDIA confirms that DLSS 4 with Multi Frame Generation is now available in more than 250 games and applications. Some of the RTX titles announced at CES, such as 007 First Light, Phantom Blade Zero, PRAGMATA, and Resident Evil Requiem, are also confirmed to support the latest generation DLSS technology. Moreover, StarRupture and LET it DIE: INFERNO have been among the games receiving the DLSS Super Resolution update; via the NVIDIA app, the option is also available for upgrading to DLSS 4.5.
By the release of DLSS 4.5, NVIDIA once again emphasizes its dedication to enhancing AI-generated visuals in the face of the requirements of high resolutions and extremely high refresh rates. While some intricate features have not yet been released, this update already offers tangible advantages for GeForce RTX users who desire crisp and more consistent visuals in a multitude of contemporary games.
Source Engadget, NVIDIA Official Blog, The Verge, GameRant

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